KUBO is a screen-free coding robot that offers young students a fun and engaging way to learn coding skills using a unique puzzle-like concept called TagTile.

Learning functions, subroutines and loops becomes as easy as putting together a puzzle!

Beyond Code

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TagTile

KUBO aims to teach young students coding with their unique TagTile solution. TagTile is a puzzle-like concept that makes coding as simple for students as putting together puzzle pieces, making learning functions, subroutines, and loops fun and easy for students!

KUBO MAP MAKER

KUBO Map Maker is a tool that offers teachers the ability to design coding challenges by creating printable maps to use in the classroom. KUBO Map Maker also allows teachers to share their map creations with other educators who are a part of the KUBO community.

Curriculum

KUBOs lesson plans are standard-based and guarantee to make coding easy and fun for both student and teacher. KUBO’s curriculum resources are cross-curricular and fully aligned to computer science curriculum standards. You are guaranteed hours of creative coding activities with a dynamic approach to STEAM learning laying the foundation for computational literacy for children aged 4 to 10+. The curriculum includes comprehensive lesson plans and teacher guides to deliver cross-curricular challenges in a hands-on and playful way.

KUBO PLAY

KUBO Play offers an optional digital coding solution that incorporates blended learning for students to get the most out of coding both in the classroom and at home. KUBO Play has over 100 tasks for students to work through while also covering all K-5 ISTE coding curriculum requirements. This personalized coding solution allows modified learning for each student to master their coding skills at their own pace, anytime, anywhere, without a robot!

Which KUBO pack is right for me?

KUBO Coding Starter Pack

KUBO Coding Starter Set is the ideal starting point for introducing coding and computational thinking to young students. Teach functions, subroutines, and loops in simple, logical steps. Comes with comprehensive lesson plans and teacher guides to make it easy for teachers to deliver cross-curricular challenges in a hands-on, playful way. For students ages 4+

KUBO Coding+

Boost your students’ skills with this super assortment of 36 additional Tag Tiles to use with your KUBO Coding Sets. These tiles allow control of time, speed, distance, and direction. Comes with Coding+ lesson plans and teacher guides, to guide you and your students all the way. With KUBO Coding+ students become more confident programmers using functions, subroutines, and loops for endless possibilities. For students ages 4+.

KUBO Coding++

KUBO Coding++ Tag Tile Set completes the series of Tag Tiles needed to introduce all primary concepts of coding in a unique hands-on, screen-free way. This puzzle like set makes it easier for students to work with complex algorithms and develop abstract thinking. The set includes 44 Tag Tiles addressing concepts of events, conditions (if/else) and variables. This comes with lesson plans, a project pack and teacher guides. For students ages 4+.

KUBO KUBO MATH

KUBO Coding Math pack is a unique set of Tag Tiles that combines coding while focusing on math, giving teachers a great way to cover multiple learning objectives in one go. This add-on pack contains 50 new Tag Tiles including numbers, operators, and playful Game Tag Tiles. The pack comes with 200+ Task Cards and 3 challenge maps addressing counting, cardinality, operations, algebraic thinking, numbers, and operations. For students ages 4+